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 General Goods Store

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Skiruha
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PostSubject: General Goods Store   Mon Mar 03, 2014 3:00 pm

Hey guys,

Well.. I noticed we had a butt ton of weapons.. But no random items for flavor text, or possibly good use for basic roleplay. SO.. I made some.. Hopefully they fit.

Store: Common Needs

District: The Slums

Owner: Buck

The shop is located in the Slums district, down a narrow alley with a neon sign pointing the direction and half the lights have faded. Store is run and operated by a man named Buck. His past is a bit shady but you can tell he's a retired military man by the way he ramble's on about the previous enemies of Sanctum.

Backpack
Price: $20
Restrictions: None
Slot(s): 1
Bonus: You get to carry stuff in it. Congrats!
Info: Standard Backpack.. It doesn't have all the room in the world, but gives you more to hold than the average two hands.. Also, it may have been taken from a hobo.

Flashlight
Price: $75
Restrictions: None
Slot(s): 1
Bonus: You get to shine light into dark area's!
Info: Standard issue Flashlight that you might of once been able to buy from any hardware store. But it looks used.. Hrm.

Rope  (200ft)
Price: $250
Restrictions: None
Slot(s): 1
Bonus: None
Info: Two hundred feet of rope.. What are you going to do with all this rope?

Rope (100 ft)
Price: $150
Restrictions: None
Slot(s): 1
Bonus: None
Info: One hundred feet of rope.

Grappling Hook
Price: $50
Restrictions: None
Slot(s): 1 (Unless combined with Rope)
Bonus: None
Info: A grappling hook made of iron. It looks like a gigantic fishing hook.. But for climbing.

Medpack
Price: $100
Restrictions: 2 per Character Max
Slot(s): 1 Per unit purchased
Bonus: None
Info: A standard Medical Pack that contains bandages, gauss and all the necessities one would need to patch themselves up. Heals 25 hp. (People with medical proficiency's using it gets 50 hp back or to another if healed by medical proficiency)

Survival Kit
Price $400
Restrictions: None
Slot(s): 2
Bonus: None
Info:  Includes carrying pack, a tent big enough for one, knife, 20ft rope, matches, flashlight, 5 rations, One Medipack, and a short ranged communicator.

Repair Kit:
Price: $100
Restrictions: 2 on Character at a time.
Slot(s): 1
Bonus: None
Info: Repair armor that has received damage of 50 points.

Tent
Price: $50
Restrictions: None
Slot(s): 1
Bonus:  None
Info: Tent that fits 2 people, 3 if your small enough. 1 if you're one of those people who likes looking at himself too much.

Sleeping Bag
Price: $15
Restrictions: None
Slot(s): 1
Bonus: You get to stay warm at night Smile
Info: A standard issue sleeping bag.

Swiss-Army Knife
Price: $50
Damage: +5
Restrictions: None
Slot(s): 1
Bonus: Uh.. Its a Swiss Army Knife. GM Discretion.
Info: A swiss army knife, comes with all the normals.. Also, we know its your childhood dream.

I hope this will be useful.. Annnd, I hope that I will think of some more to add to it later.. Some of these were slightly altered from the old IC Site per the Utility Request.. Buuut. I think i'll be able to think of some more stuff. Ta Ta.
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Skiruha
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PostSubject: The Shopkeeper.   Tue Mar 04, 2014 4:31 pm

Real Name: Buck Davis
Age: 40

Motto: Damn Hippies!

Race: Human
Class: Road Warrior
Job: Retired Soldier, Lieutenant
Faction: Freelance, Refuses any invitation.

Level: 13

Buck lived a simple life, simple dreams and simple days. He joined the military like any noble person would do, defend the family.. and the place to live. His dreams were shattered when war turned him into a hard ass, realization hit him in the center of his forehead and the good ole stories you hear back home are far from the things you have to do in the field.  After he retired, and lost a leg. Buck opened up a store in the slums district to make ends meet, the surgery for his new cybernetic replacement wasn't cheap and he finds himself in debt, and constantly being threatened by the local gangs and syndicates trying to get protection money off him. But when they do, he introduces them to Gloria.. his heavily modified Roomsweeper, which people have learned to fear. So there he sits, protected by his own fruition, making ends meet.

Achievements:

Say hello, to my little friend!: Meet Gloria for the first time.
250 exp - Completed By:

Do you feel lucky... punk?: Help Buck defend his store against a gang attack.
750 exp - Completed By:
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