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GMortimer
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PostSubject: Player Contributions   Sat Apr 02, 2011 1:24 pm

So the game is probably 90% complete. All that needs to be done.

1. - I changed the formula for classes. Look at the Road Warrior/Archmage/Cyberpunk. Those are the ones that are complete. If you can think of more skills for the rest of the classes. Post them here. For each skill we use, you will earn 50 EXP.

2. - Melee Weapons and Magic. Need ideas for weapons. Nothing powerful, as new weapons will be released when storylines are completed. We just need simple weapons. See firearms for ideas. For every weapon we use, you will earn 50 EXP.

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t?"
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Last edited by AshfordGM on Fri Sep 06, 2013 11:32 am; edited 2 times in total
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Yabrek
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PostSubject: Re: Player Contributions   Sat Apr 02, 2011 7:37 pm


(I'm not sure how you handle the mechanics of rolls, so I'm guessing. I'm also not sure how you want to make the skills available, either at start, or at a certain level, or as a Know-how skill)


Nomad:

Skill - Survivalist

Twice per day, once in the morning and once in the evening, a Nomad with this skill can make a Know-how roll with Difficulty Chance of 12. Success means that within reachable distance (by foot, or vehicle), any resources that are in the area, such as food, water, shelter, will be found, be it foraging or game hunting, water on the surface or by digging, natural shelter or the means by which to construct a shelter.




I have a question, also ... will you consider skills that allow the Evargeist to use their crystalline mana?
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PostSubject: Re: Player Contributions   Wed Apr 06, 2011 12:03 pm

If you use the Crystalized Mana.. you're going against your tribes beliefs and may be banished from tribe. If you want to roleplay as that kind of Evargeist.

There are many ways that the crystals can be used, i planned to explain it more in a storyline later. So for now, just know that they will be used for weapons, armor and what not and they will be quite powerful.

But for now, just gather them... and keep them safe.

bwa ha ha ha

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PostSubject: Re: Player Contributions   Wed Apr 06, 2011 7:42 pm


Clarify that for me ... using the crystals in weapons and armor etc, is that a tribe-accepted method?
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PostSubject: Re: Player Contributions   Wed Apr 06, 2011 8:54 pm

Nope.. The tribes horde them to protect them. But when we we add Magitek Weapons (Magics that combine Magic and Technology) into the mix, there's going to be a lot of angry orcs running around. And a lot of companies that send people to hunt down the Evargeists and try and steal their crystals. But those crystals will be used to power energy weapons, cars and even cities. So they'll be a major part of the game later on.

We need to think of a better word for them besides crystals.

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PostSubject: Re: Player Contributions   Wed Apr 06, 2011 11:25 pm

Name of the mana crystals ... call it 'Manaform'


and the Evargeist will have some sort of holy name for it.
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